Uploading & Preparing Data for Splatware

In this section, you'll learn everything about uploading your source material to Splatware to create photorealistic and ultra-optimized 3D models. Understanding what to upload, best practices, and how to prepare your files is essential for achieving the best results.

Uploading to Splatware

Supported File Formats

Splatware supports a wide range of file formats for both image and video uploads. Existing Gaussian Splatting files can also be uploaded and hosted directly on /capture.

File TypeFormats Supported
ImagesJPG, PNG, HEIC
VideosMP4, MOV, MKV, FLV, AVI, 3GP
3D ModelsPLY, SPLAT (.splat)
3D MeshesFBX, GLB
360 Video / EquirectangularINSV, MP4 (2:1 Aspect Ratio) — supported as settings inside Cinematic and Ultra

Recommended Minimum Input Data

For best results in model generation, Splatware recommends the following input data volumes:

  • Minimum 20+ high-resolution images from multiple angles
  • Minimum 20+ seconds of video with good coverage
  • Good lighting & stable footage highly recommended
  • 360 camera and equirectangular uploads are supported through the Cinematic and Ultra model settings

The more diverse your data angles and perspectives, the better the final 3D output.

Uploading & Data Preparation

Splatware provides a seamless and powerful workflow for uploading imagery and generating high-fidelity 3D Gaussian Splatting models. Whether you're a creator or a studio, the workflow at /create is streamlined for speed, quality, and control.

Upload Steps

  1. Go to /create
  2. Drop your images or videos into the uploader (200–1.000 images recommended for image projects)
  3. Select your AI model: LiteV1, LiteV2, Cinematic, or Ultra
  4. Enable optional settings such as 360/equirectangular processing or AI segmentation when available for the selected model
  5. Click "Create Project" to launch training

The system performs automatic Structure-from-Motion, optional AI segmentation, optional 360/equirectangular processing, and optimization, exporting results as lightweight .SPLAT files optimized for real-time rendering.

AI Model Types

LiteV1

Fast and accessible. Ideal for general scenes, quick previews, and casual creators.

  • Fast training for lightweight Gaussian Splatting scenes
  • Optimized for web previews and simple sharing
  • Good default choice for smaller projects

LiteV2

Improved lite workflow with stronger reconstruction quality while staying optimized for speed.

  • Balanced speed, quality, and file size
  • Useful for products, rooms, objects, and quick capture tests
  • Designed for efficient online viewing

Cinematic

High-fidelity Gaussian Splatting generation for polished visual quality, product shots, and presentation-ready scenes.

  • Detailed splats with stronger depth fidelity
  • Optional AI segmentation for cleaner object-focused captures
  • Optional 360/equirectangular processing for compatible uploads
  • Best for creators, studios, and professional showcases

Ultra

Maximum-quality training for large, complex, or demanding Gaussian Splatting reconstructions.

  • Highest-detail reconstruction workflow
  • Optional AI segmentation for background control and object isolation
  • Optional 360/equirectangular processing for interiors, venues, and large scenes
  • Best for architecture, cultural heritage, virtual tours, and premium scans

Output Format

Every training result is exported in .SPLAT format — an efficient, GPU-native representation that enables real-time rendering with low latency, even for large scenes. Existing .SPLAT files can also be hosted through /capture.

Supported Data Sources

You can upload data captured from:

  • Mobile Phones (any camera)
  • 360 Cameras (Insta360, GoPro, Ricoh etc.)
  • Drones
  • DSLR / Professional Cameras
  • Existing 3D Scans (PLY or SPLAT)
  • Conversion of existing 3D Mesh Models (FBX or GLB)

All uploaded content gets converted for optimal online performance across Web, Mobile, VR & AR platforms.

More Resources